Week #13 - Henrique


And so we reach the end.

This week, we finally presented our (semi) final product. It was a joy to present our game at MOJO and I'm very proud of the result we were able to show. Of course now there will still be a couple of things that need ironing out (and the list just keeps getting bigger) thanks to play testing results coming in. But fortunately none of this issues were game breaking and Noah's Nightmare is a product that you can play from beginning to end.

Right now I'm looking forward to working out some of the problems of the game without all the stress and pressure from the final week. 

This project was indeed a joy to work in. In part thanks to the great group I was lucky to land on (as well as also being lucky with the other university students) and also because it gave me a great sense of accomplishment by actually finishing the development of a game.

Get Noah's Nightmare

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