Week #1 - Daniel


Development has officially begun!


This week, we submitted a pitch for our game to our teacher's, where we explained our goals for the game. Most importantly, how we intend to remake our original prototype, taking all the feedback we received and all the ideas we accumulated in order to craft the game with a longer deadline.


We also gathered to discuss these ideas to start to build robust concept to be expanded when we first start implementing them. But first, we must define key aspects such as our target audience for example, on a document to be delivered very soon.


Very excited for the next steps of development, see you next week!

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