Week #1 - Lídia
Noah's Nightmare » Devlog
My colleagues started developing this game in the previous semester so I'm the new member of the group. This week I got more acquainted with the prototype they developed as well as scratched ideas and concepts that didn't make it to the final product. We also discussed new ideas and mechanics that could be implemented.
We prepared and presented our pitch presentation to the teachers. We explained the main objectives of the game and how our plan is rebuild the game from the ground up improving the mechanics that were already made as well as adding new ones.
For the next week, we intend to focus on defining our target audience, personas, focus group... among other aspects that are important for the next deliverable.
Get Noah's Nightmare
Noah's Nightmare
Status | Released |
Authors | dserafim1999, LidiaGC, HenriqueMetas, anocas-22 |
Genre | Platformer, Adventure, Puzzle |
Tags | 16-bit, 2D, blocks, Pixel Art, Singleplayer |
Languages | English |
More posts
- Week #13 - HenriqueJun 05, 2021
- Week #13 - LídiaJun 04, 2021
- Week #13 - DanielJun 04, 2021
- Week #13 - AnaJun 04, 2021
- Week #12 - HenriqueMay 28, 2021
- Week #12 - LídiaMay 28, 2021
- Week #12 - DanielMay 28, 2021
- Week #12 - AnaMay 28, 2021
- Week #11 - HenriqueMay 21, 2021
- Week #11 - LídiaMay 21, 2021
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