Week #4 - Ana


This week we gathered with the arts student, Andres, and the game writing students, Rubia and Ariana. It went very well, they seem to have liked the concept of our game and they look like hardworking people. We talked about the ideas we already had for the story and the look of the game and shared our previous prototype as a reference. They seemed like they were having a few ideas and Andres even started drawing already.

Our team also created our low fidelity prototypes made with paper. My prototype is focused on the collectables: if the players want to catch them all, what they are willing to do to catch them and if they think having a memory as a reward is a good idea. I'm yet to collect my user feedback but I'm sure I will collect useful information to be used on our next dev cycle.

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