Week #4 - Henrique


This week each member started doing and testing their low fidelity prototype. After a discussion, it was decided I would be testing enemy interaction with my prototype. 


I decided to do it out of paper, since our game is 2D, the visualization of the game can be translated well into paper. I did a little Noah made of paper that the tester would use, made a couple of stages that would test vital points of our enemy combat system and went ahead and also created different enemies. It was a nice challenge, and made me think of the game with another lens.


This week we also got together for the first time with our colleagues from arts and writing. They're pretty nice and seem interested in the project. We already threw a couple of ideas at each other and gave them a bit of a direction on what to do in such a early stage of development.

Get Noah's Nightmare

Leave a comment

Log in with itch.io to leave a comment.