Week #7 - Ana


This week we did a Workshop with our focus group. We started with a brief and informal discussion about what they thought about the prototype developed in the last semester and then did the activities. Everything went great and we got a lot of different feedback. The activities revolved in associating different level mechanics, ambient, enemies and bosses to each stage of grief so we know what to do in each world of the game. We gathered all this feedback and did a Workshop report as well as improved our Design Document.

Today we also gathered to stablish the goals for the next delivery. We discussed what things we wanted to have in the next week and divided the work into 4. 

Tomorrow we'll also gather with the artist and the writers to get a concrete idea of each world and the story the game will have taking into account their ideas and the results of the workshop.

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